What’s the deciding factor that makes or breaks a great video game experience? What is the sole reason that we wake up everyday, push the power button down on our consoles and devote countless hours of our life to these fantasy-filled landscapes? Is it the setting of these games that traps us in these far away worlds? Could it be the graphics and latest specs that these powerful game engines have to offer? Or do you prefer an engaging narrative, that’s scripted like a full feature film?


For me, the most important component to a great video game experience lies dependent upon the protagonist that carries our story. Whether our hero is a towering brute that handles issues hands on , or a plumber that stomps on all of his enemies’ heads, or a tech savvy genius that sits behind a giant computer screen, these protagonists usually determine how much I enjoy these stories. Below I’ll give everyone my top 5 list of video game protagonists. These posts are obviously my opinions so if you feel differently please feel free to leave your top 5 in the comment section !



-eastsideflee aka el baptain



5. Mario (usually any and every game that has his name in the title)


Rounding out the fifth spot on my list is none other than everyone’s favorite plumber from Brooklyn. Mario is the template and embodiment of a true video game protagonist. Our mustached hero has been saving his princess and the world for decades. No matter how great the task may seem, Mario always get the job done usually putting the safety of others before his own. Oh, and did I mention consistency?


4. Naked Snake/ BIG BOSS (Metal Gear Solid 3: Snake Eater)



The fourth spot gets locked up by the legend himself, Big Boss. During MGS3 we are treated to one of the greatest video game arcs of all time. Naked Snake (Big Boss) is a CIA agent during the cold war era that is given the mission to rescue a scientist that’s working on a weapon that would become the first “Metal Gear”. During the story, Snake takes some of the biggest L’s in video game history (physically *wink wink* and emotionally) and still manages to dismantle a team of super-powered mercenaries, stop the metal gear, and defeat his mentor while becoming one of the most feared names on the battlefield. Plus he was cloned to give us Solid Snake, thanks, man!


3. Jill Valentine (Resident Evil, Resident evil 3)

The one who survived the horror. Jill is easily one of my favorite video game protagonists of all time. She’s one of the survivors of the “mansion incident” in the OG Resident Evil and has proven that she has what it takes to survive in the face of certain defeat. Her arc as a member of S.T.A.R.S  that transitions into to a zombie killing, monster-smashing survivalist is one of the most satisfying arcs ever. Also, she starts out her story with a handgun for your issues with the undead.




2. Sora ( The Kingdom Hearts Series)

Runner-up on my list of faves would have to be Sora, from Kingdom Hearts. Sora is a constant reminder of how friends should treat each other as we constantly see him doing any and everything to protect the ones he loves using the power of his keyblalde. Literally traveling across different worlds to foil the plans of Organization XIII, the Heartless and many other Disney villains. Sora also has one of the best time jumps in video game history as we see him age between the first two games from a kid into a young adult.


1. Marcus Fenix ( Gears of War 1-3)



War hero turned traitor turned legend. Marcus Fenix has been exactly what the COG needed him to be from day one. A leader, a soldier, a brother, but most importantly a hero. Marcus’ arc to redeem his name and the name of his family is as emotionally gut-wrenching as it is beautiful to watch. Giving support fire when needed, rescuing loved ones from the clutches of the Locust Horde, losing loved ones to the Horde (and even becoming a farmer/father?). He has risen time and time again to save whats left of humanity one grub at a time. If there’s one person you want on your side when the shit hits the fan, look no further than the Fenix.

So I was wrong about Breath of the wild



Ten months and forty-five hours later I can, without a doubt, say I was absolutely wrong about Breath Of The Wild. I’ve been known to say – on record – that I feel like botw’s world felt empty. While I still sort of stand by my claim, it’s subjective to the player. From a story standpoint, I think it’s reasonable to feel the world was barren. There are monsters & guardians lurking all throughout Hyrule Plains; one of the larger areas of the game. A great deal of my initial playthrough was in this area so I felt the game had no life, especially when comparing it to other open world games.

Fast forward to a week before the new year and my entire opinion on the game is shattered. The last two Divine Beasts are probably some of the most fun I’ve had in gaming all 2017. Last year, for some strange reason, I wasn’t all that compelled to beat a lot of the games I bought. I slacked on a lot of good titles by never getting around to beating them, but Zelda was one of the games I knew I had to beat before the year’s end. All the Divine Beasts are fun and unique in their own way, but Vah Medoh & Vah Naboris are my personal favorites. The atmosphere and music in both dungeons were spectacular and soothing while puzzles were engaging and took some creativity to solve.

The other Divine Beasts aren’t hard but can provide a slight challenge if you aren’t paying enough attention. While Windblight Gannon was cool, trying to figure out Thunderblight Gannon turned out to be more challenging than the others, for me. Its first phase is easy enough but his second phase with his fast movement was intense. It caught me off guard my first go (and I only had two shields at the time so blocking normally wasn’t going to work for me. My perfect dodge game had to TRANSCEND HISTORY AND TIME)!

Needless to say, I died quite a few times. After beating those two, just exploring the world finding random items was a blast. I found this evil shrine where I can exchange stamina for hearts. It was a life and time saver for me, being that I prioritized stamina over hearts. (You still need 13 heart containers to get the Master Sword. Way to cheat the system Link).

Now storming Hyrule castle for the final battle was epic; fighting guardians along the way, parrying the laser shots to advance further to Gannon was just epic. All the different ways you can traverse the castle? Just dope. I was too excited to explore the castle my first run so I just climbed up to the very top. Finally getting to Gannon after freeing all the Divine Beasts, to have them attack him all at once was a huge payoff; Not only the story but the atmosphere of the final battle to come. Beating Calamity Gannon then Dark Beast Gannon, to have Zelda go full-on God of Destruction mode was well worth the time it took me to beat this game.

All in all Breath Of The Wild left an amazing impression on me after months of negligence. After having a bad taste in my mouth from non-open world games’ transition to open world, to games just not being as good as they should be (*Cough*Destiny 2*Cough*). BOTW was clearly a game born of passion & love; something that games seem to be missing these days. So to Hidemaro Fujibayashi, Eiji Aonuma, Manaka Kataoka, Yasuaki Iwata & the rest of the talented folk at Nintendo who helped make this game thank you!

PS: I didn’t collect all the memories when I beat the game the first time I beat the game but I did the second time ;D